ICT in school is now evolving and moving into new areas where children can learn and understand, in more detail, COMPUTING and COMPUTER SCIENCE as well as ONLINE-SAFETY and ICT COMPUTER SKILLS. Previously these skills were only encountered when using 'ROAMER' (Floor Turtle), 'LOGO' (Screen Turtle) and 'Smart Learning (learning platform)' in KS2 and 'BEEBOT' (Floor Turtle) and 'Smart Learning' in KS1.
SCRATCH, by MIT Media Lab, is a computer software AND tablet app. Scratch has a similar 'drag and drop' format, to Espresso Coding. Scratch covers, then builds on, skills already gained using Espresso allowing for even more interesting apps to be created.
Number Guessing Game
Here's an example of a simple guessing game, written in scratch object code, where the player has to guess a number chosen at random between 1 and 100 by an on screen character.
There are 2 'costumes' for the on screen character, one with hand on hip while asking to guess the number, the other with thumbs up if the number guessed is correct.
This all takes place on a background of a stone age cave wall